Duelist

Class Description

“I am one with this blade; I can dance around you with the grace of an autumn breeze. Pick up your sword and let's finish this.”

Why be a Duelist? You want to excel in one-on-one fights, culling the weak or challenging the mighty. A duelist is ideal for those who like building a combat-focused character with stacking bonuses.

Attributes. +1 Dexterity, +1 Destiny
Skills. Learn two of: Athletics, Influence, Performance, Waterwise
Statistics. 4 Fight, 5 Counter, +1 Health
Traits. Duelists gain the following traits at 1st level:

  • Fencer: Add +1 Fight with all strikes.
  • One on One: You can flank a foe by yourself if your foe is adjacent to no allies.
  • Quick Draw: You can take the Ready Equipment action as a maneuver.
  • Battle Ready: Use glory to add +1 Fight, Counter, and Speed for one battle.

Equipment

Pack Equipment.

  • Outfit (50g or less)
  • 2 Weapons (40g or less each)
  • Lantern
  • Cloak
  • Water Gourd

Pouch Equipment

  • Dagger
  • 3 Lamp Oils
  • Trade Item (10g)

Abilities

Duelists have the following ability options:

  • Final Thrust (Strike, 3sp): If target is bloodied, add +2 Fight, +1 Dmg, and armor piercing.
  • Riposte (Trait): When you strike using a reaction, add +1 Fight.
  • Into the Fray (Maneuver, Self, 2sp): Shift 2 hexes and become Courageous.
  • Lunge [T] (Maneuver, Self, 1sp): Shift 2 hexes and make a basic attack on a foe.
  • Thrill of Victory (Reaction, Self, 2sp): If a foe adjacent to you was just defeated, restore 2 HP.
  • Flash of Blades (Strike, 1sp): On hit, target is stunned.
  • Persistent Threat (Strike, 1sp): On hit, target is Slowed.
  • Deadly Inspiration (Trait): While affected by more than one boon, your attacks add +1 damage.
  • Press the Attack (Trait): Add +1 Fight to your strikes at foes with a tactical penalty.
  • Expert Disarm (Maneuver, One Adjacent, 1sp): If target is stunned, it drops its wielded weapons.
  • Backswing (Reaction, Self, 2sp): If you just missed with a strike, you may make a basic strike.
  • Duel of Ages (Strike, 1sp): On hit vs a foe with a tactical penalty, restore 2 SP or lose 1 Condition.

Progression

The Duelist receives additional benefits at the following levels:

LevelFeature
2+1 Speed, +1 to one Attribute, also choose:
+1 Fight & Counter OR +1 Health, Spirit, and Glory
3+1 Dexterity, also choose:
Audacious Challenger: Once per battle, choose a foe of equal or higher level. Target is Disheartened.
OR
Watchful Defense: You require one additional adjacent foe to be swarmed.
4Learn an ability and a skill from the Duelist list, +1 to two Attributes, also choose:
+1 Fight OR +1 Counter
5+1 Destiny, also choose:
Prized Possessions: Equipment damage checks on your weapons only cause damage on a roll of 1.
OR
Prized Legacy: May bond to a second legacy item 1 level earlier than usual.
6+1 Fight & Counter, +1 to one Attribute, also choose:
+1 Damage OR +1 Health
7Choose:
+1 Spirit & Counter OR +1 to one Attribute
8+1 Fight, Counter, and Glory; +1 to two Attributes, also choose:
Expert Footwork: You do not have to stop next to foes when moving and you may shift 1 after you attack a foe.
OR
Fencing Master: While fighting with a free paw, you may make off-paw attacks with your main weapon as if you were dual-wielding it.

See Also