Duelist
Class Description
“I am one with this blade; I can dance around you with the grace of an autumn breeze. Pick up your sword and let's finish this.”
Why be a Duelist? You want to excel in one-on-one fights, culling the weak or challenging the mighty. A duelist is ideal for those who like building a combat-focused character with stacking bonuses.
Attributes. +1 Dexterity, +1 Destiny
Skills. Learn two of: Athletics, Influence, Performance, Waterwise
Statistics. 4 Fight, 5 Counter, +1 Health
Traits. Duelists gain the following traits at 1st level:
- Fencer: Add +1 Fight with all strikes.
- One on One: You can flank a foe by yourself if your foe is adjacent to no allies.
- Quick Draw: You can take the Ready Equipment action as a maneuver.
- Battle Ready: Use glory to add +1 Fight, Counter, and Speed for one battle.
Equipment
Pack Equipment.
- Outfit (50g or less)
- 2 Weapons (40g or less each)
- Lantern
- Cloak
- Water Gourd
Pouch Equipment
- Dagger
- 3 Lamp Oils
- Trade Item (10g)
Abilities
Duelists have the following ability options:
- Final Thrust (Strike, 3sp): If target is bloodied, add +2 Fight, +1 Dmg, and armor piercing.
- Riposte (Trait): When you strike using a reaction, add +1 Fight.
- Into the Fray (Maneuver, Self, 2sp): Shift 2 hexes and become Courageous.
- Lunge [T] (Maneuver, Self, 1sp): Shift 2 hexes and make a basic attack on a foe.
- Thrill of Victory (Reaction, Self, 2sp): If a foe adjacent to you was just defeated, restore 2 HP.
- Flash of Blades (Strike, 1sp): On hit, target is stunned.
- Persistent Threat (Strike, 1sp): On hit, target is Slowed.
- Deadly Inspiration (Trait): While affected by more than one boon, your attacks add +1 damage.
- Press the Attack (Trait): Add +1 Fight to your strikes at foes with a tactical penalty.
- Expert Disarm (Maneuver, One Adjacent, 1sp): If target is stunned, it drops its wielded weapons.
- Backswing (Reaction, Self, 2sp): If you just missed with a strike, you may make a basic strike.
- Duel of Ages (Strike, 1sp): On hit vs a foe with a tactical penalty, restore 2 SP or lose 1 Condition.
Progression
The Duelist receives additional benefits at the following levels:
| Level | Feature |
| 2 | +1 Speed, +1 to one Attribute, also choose: +1 Fight & Counter OR +1 Health, Spirit, and Glory |
| 3 | +1 Dexterity, also choose: Audacious Challenger: Once per battle, choose a foe of equal or higher level. Target is Disheartened. OR Watchful Defense: You require one additional adjacent foe to be swarmed. |
| 4 | Learn an ability and a skill from the Duelist list, +1 to two Attributes, also choose: +1 Fight OR +1 Counter |
| 5 | +1 Destiny, also choose: Prized Possessions: Equipment damage checks on your weapons only cause damage on a roll of 1. OR Prized Legacy: May bond to a second legacy item 1 level earlier than usual. |
| 6 | +1 Fight & Counter, +1 to one Attribute, also choose: +1 Damage OR +1 Health |
| 7 | Choose: +1 Spirit & Counter OR +1 to one Attribute |
| 8 | +1 Fight, Counter, and Glory; +1 to two Attributes, also choose: Expert Footwork: You do not have to stop next to foes when moving and you may shift 1 after you attack a foe. OR Fencing Master: While fighting with a free paw, you may make off-paw attacks with your main weapon as if you were dual-wielding it. |